A belated trial of Madden All Play

I still haven’t replaced my 360, mainly because I haven’t seen Jasper versions of the 360 in the Best Buy near me. So, to soothe my football jones, I decided to try Madden 09 All Play, a game that has gotten mixed, though not terrible, reviews

The graphics are definitely far behind the ps360. And some of the presentation is borderline annoying–I can’t say that I care for using Miis in the game, which is still a clash of styles. Yet, when I got past the presentation, and learned the Wii controls, I found myself enjoying the game in a much different way than on with the 360 or earlier PS2 football games. 

  • The kick and pass gestures add a level of immersion that I enjoy more than I thought I would. It actually required a little more physical control than mashing buttons requires because, for example, I have to keep the Wii remote level when I ‘kick,’ a much more natural control than pushing up on a joystick. Also, I found myself mastering lob/bullet passing much more quickly on the Wii than I did when I first played on the 360. On the 360, the difference between tapping and holding down on a button was sometimes whimsical. But the throwing gesture seemed more natural and more intuitive.
  • Similarly, I find the gesture for hard hits much easier than pressing the joystick on the 360. I had far more such hits on the Wii, thus getting more fumbles. (I also had a few more penalties for early hits, too, but I would expect that.)
  • I also find that the receiver selection scheme much easier. I can pre-select a receiver, but selecting another receiving is generally defined by a direction on the d pad and the A button. This scheme is easier in my opinion to the use of buttons and triggers on the 360 controller, mainly because I use only my right thumb to select a receiver. 
I love my NCAA 09 on the 360, which I feel plays a lot like a strategy and RPG hybrid. Buying Madden on the 360 made little sense, because I think the basic gameplay would not be significantly different. Madden All Play, however, is quite a departure.
Finally, I can extoll the importance of its friendlier control scheme because my son and I can now play together, something that failed several times on the 360. With the All Play controls, he can focus on the basics, like timing and base play recognition, and I can more easily teach him the strategy of playing football. Both the 5-on-5 and the coop mode benefit from each player using the All Play or the advanced controls. 
The next version still has many things to fix and add [fix online passing issues, add create-a-team mode, improve the AI, and improve some of the graphics], but even so, this is a much better game than I expected. 

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